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Hong Kong Mahjong Glossary

A complete reference of Hong Kong Mahjong terminology in three languages. Each entry shows the English term, Cantonese (繁體中文), Mandarin (简体中文), and a brief definition. Whether you are learning the game, playing with Cantonese speakers, or reading Chinese mahjong resources, this glossary has you covered.

A

All Chows平糊平和
Jyutping: ping4 wu4|Pinyin: píng hé

A winning hand composed entirely of chows (sequences) plus one pair. Usually worth 1 fan in HK rules.

All Honours字一色字一色
Jyutping: zi6 jat1 sik1|Pinyin: zì yī sè

A hand containing only honour tiles (winds and dragons). A limit hand.

All Kongs十八羅漢十八罗汉
Jyutping: sap6 baat3 lo4 hon3|Pinyin: shí bā luó hàn

A hand with four kongs and one pair. Extremely rare limit hand.

All One Suit清一色清一色
Jyutping: cing1 jat1 sik1|Pinyin: qīng yī sè

A hand using tiles of only one suit with no honours. Worth 7 fan.

All Pungs對對糊碰碰和
Jyutping: deoi3 deoi3 wu4|Pinyin: pèng pèng hé

A winning hand made entirely of pungs (triplets) and one pair. Worth 3 fan.

B

Bamboo
Jyutping: sok3|Pinyin: tiáo

One of the three numbered suits (1–9). Tiles are decorated with bamboo stick designs.

C

Characters
Jyutping: maan6|Pinyin: wàn

One of the three numbered suits (1–9). Tiles display Chinese numerals with the character 萬 (ten-thousand).

Chicken Hand雞糊鸡和
Jyutping: gai1 wu4|Pinyin: jī hé

A winning hand worth zero fan. Allowed in beginner games but usually not enough to win in standard HK rules requiring a minimum of 3 fan.

Chow
Jyutping: soeng5|Pinyin: chī

A set of three consecutive tiles in the same suit (e.g. 4-5-6 Bamboo). Can only be claimed from the player to your left.

Concealed Hand門前清门前清
Jyutping: mun4 cin4 cing1|Pinyin: mén qián qīng

Winning without having claimed any tiles from other players (all melds formed in hand). Worth 1 fan.

D

Dead Wall槓底杠底
Jyutping: gong3 dai2|Pinyin: gàng dǐ

The last few tiles of the wall reserved as replacement tiles after a kong is declared.

Dealer莊家庄家
Jyutping: zong1 gaa1|Pinyin: zhuāng jiā

The player who is East wind for the current hand. The dealer draws first and starts the game.

Discard打牌打牌
Jyutping: daa2 paai2|Pinyin: dǎ pái

The act of throwing away a tile from your hand, placing it face-up in the discard area.

Dots
Jyutping: tung4|Pinyin: tǒng

One of the three numbered suits (1–9). Tiles show circular dot patterns.

Dragon — Green發財发财
Jyutping: faat3 coi4|Pinyin: fā cái

The green dragon tile, one of three dragon honour tiles. Literally means "get rich".

Dragon — Red紅中红中
Jyutping: hung4 zung1|Pinyin: hóng zhōng

The red dragon tile, one of three dragon honour tiles. Literally means "red centre".

Dragon — White白板白板
Jyutping: baak6 baan2|Pinyin: bái bǎn

The white dragon tile, one of three dragon honour tiles. A blank or framed tile.

Draw (Game)流局流局
Jyutping: lau4 guk6|Pinyin: liú jú

A round that ends with no winner because all drawable tiles have been exhausted.

Draw (Tile)摸牌摸牌
Jyutping: mo2 paai2|Pinyin: mō pái

Taking a tile from the wall at the start of your turn.

E

East Wind東風东风
Jyutping: dung1 fung1|Pinyin: dōng fēng

Both a wind tile and a seat position. East is always the dealer.

Eyes
Jyutping: ngaan5|Pinyin: yǎn

The required pair in a winning hand. Also called "the pair" or "head".

F

Faan (Fan)
Jyutping: faan1|Pinyin: fān

The scoring unit in HK Mahjong. Each scoring pattern adds fan, and the total determines the payout. Most games require a minimum of 3 fan to win.

Flower Tiles花牌花牌
Jyutping: faa1 paai2|Pinyin: huā pái

Bonus tiles (seasons and plants) that are set aside when drawn and replaced. Each matching flower adds 1 fan.

G

Great Dragons大三元大三元
Jyutping: daai6 saam1 jyun4|Pinyin: dà sān yuán

Pungs or kongs of all three dragons (Red, Green, White). A limit hand.

Great Four Winds大四喜大四喜
Jyutping: daai6 sei3 hei2|Pinyin: dà sì xǐ

Pungs or kongs of all four wind tiles. An extremely rare limit hand.

H

Honour Tiles字牌字牌
Jyutping: zi6 paai2|Pinyin: zì pái

Collective term for all wind tiles (East, South, West, North) and dragon tiles (Red, Green, White).

K

Kong
Jyutping: gong3|Pinyin: gàng

A set of four identical tiles. Can be concealed (from draws) or melded (from a discard). The player draws a replacement tile after declaring a kong.

L

Limit Hand例牌封顶牌
Jyutping: lai6 paai2|Pinyin: fēng dǐng pái

A hand that scores the maximum payout regardless of individual fan count (typically 13 fan equivalent). Examples: Thirteen Orphans, All Honours.

M

Mahjong食糊和牌
Jyutping: sik6 wu4|Pinyin: hé pái

Declaring a win. In HK rules the winning hand must meet the minimum fan requirement.

Meld面子面子
Jyutping: min6 zi2|Pinyin: miàn zi

A complete set of tiles — either a chow (sequence), pung (triplet), or kong (quartet).

Mixed One Suit混一色混一色
Jyutping: wan6 jat1 sik1|Pinyin: hùn yī sè

A hand using tiles from one suit plus honour tiles. Worth 3 fan.

N

North Wind北風北风
Jyutping: bak1 fung1|Pinyin: běi fēng

One of the four wind tiles. Worth 1 fan when held as a pung/kong matching your seat or the round wind.

P

Pair對子对子
Jyutping: deoi3 zi2|Pinyin: duì zi

Two identical tiles. Every standard winning hand requires exactly one pair (the "eyes").

Pung
Jyutping: pung3|Pinyin: pèng

A set of three identical tiles. Can be claimed from any player's discard. Worth more strategically than a chow.

R

Robbing the Kong搶槓抢杠
Jyutping: coeng2 gong3|Pinyin: qiǎng gàng

Winning by claiming a tile that another player uses to upgrade a melded pung to a kong. A special win condition.

Round Wind圈風圈风
Jyutping: hyun1 fung1|Pinyin: quān fēng

The prevailing wind for the current round of hands. Typically East in the first round.

S

Seat Wind門風门风
Jyutping: mun4 fung1|Pinyin: mén fēng

Your assigned wind for the current hand. Rotates counter-clockwise after each hand.

Self-Drawn Win自摸自摸
Jyutping: zi6 mo2|Pinyin: zì mō

Completing your winning hand by drawing the final tile yourself from the wall rather than claiming a discard. Worth 1 fan.

Small Dragons小三元小三元
Jyutping: siu2 saam1 jyun4|Pinyin: xiǎo sān yuán

Pungs/kongs of two dragons plus a pair of the third. Worth 5 fan.

South Wind南風南风
Jyutping: naam4 fung1|Pinyin: nán fēng

One of the four wind tiles. Worth 1 fan when held as a pung/kong matching your seat or the round wind.

T

Tenpai聽牌听牌
Jyutping: ting1 paai2|Pinyin: tīng pái

A hand that is one tile away from completing a winning combination. Also called "ready" or "waiting".

Thirteen Orphans十三幺十三幺
Jyutping: sap6 saam1 jiu1|Pinyin: shí sān yāo

A special limit hand containing one of each terminal (1 and 9 of each suit) and one of each honour tile, plus one duplicate. The most famous mahjong hand.

Tile
Jyutping: paai2|Pinyin: pái

The individual playing pieces in mahjong. A standard HK set contains 144 tiles.

W

Waiting等牌等牌
Jyutping: dang2 paai2|Pinyin: děng pái

The specific tile(s) needed to complete a tenpai hand. Can be a single tile or multiple possibilities.

Wall牌牆牌墙
Jyutping: paai2 coeng4|Pinyin: pái qiáng

The arrangement of face-down tiles from which players draw. Built at the start of each hand.

West Wind西風西风
Jyutping: sai1 fung1|Pinyin: xī fēng

One of the four wind tiles. Worth 1 fan when held as a pung/kong matching your seat or the round wind.

Win by Discard点炮
Jyutping: sik6|Pinyin: diǎn pào

Completing your winning hand by claiming the tile another player discards. The discarder pays.

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