Hong Kong Mahjong mascot peeking
Hong Kong Mahjong
Log inRegister

Hong Kong Mahjong Glossary

A complete reference of Hong Kong Mahjong terminology in three languages. Each entry shows the English term, Cantonese (繁體中文), Mandarin (简体中文), and a brief definition. Whether you are learning the game, playing with Cantonese speakers, or reading Chinese mahjong resources, this glossary has you covered.

A

All Chows粵平糊普平和
Jyutping: ping4 wu4|Pinyin: píng hé

A winning hand composed entirely of chows (sequences) plus one pair. Usually worth 1 fan in HK rules.

All Honours粵字一色普字一色
Jyutping: zi6 jat1 sik1|Pinyin: zì yī sè

A hand containing only honour tiles (winds and dragons). A limit hand.

All Kongs粵十八羅漢普十八罗汉
Jyutping: sap6 baat3 lo4 hon3|Pinyin: shí bā luó hàn

A hand with four kongs and one pair. Extremely rare limit hand.

All One Suit粵清一色普清一色
Jyutping: cing1 jat1 sik1|Pinyin: qīng yī sè

A hand using tiles of only one suit with no honours. Worth 7 fan.

All Pungs粵對對糊普碰碰和
Jyutping: deoi3 deoi3 wu4|Pinyin: pèng pèng hé

A winning hand made entirely of pungs (triplets) and one pair. Worth 3 fan.

B

Bamboo粵索普条
Jyutping: sok3|Pinyin: tiáo

One of the three numbered suits (1–9). Tiles are decorated with bamboo stick designs.

C

Characters粵萬普万
Jyutping: maan6|Pinyin: wàn

One of the three numbered suits (1–9). Tiles display Chinese numerals with the character 萬 (ten-thousand).

Chicken Hand粵雞糊普鸡和
Jyutping: gai1 wu4|Pinyin: jī hé

A winning hand worth zero fan. Allowed in beginner games but usually not enough to win in standard HK rules requiring a minimum of 3 fan.

Chow粵上普吃
Jyutping: soeng5|Pinyin: chī

A set of three consecutive tiles in the same suit (e.g. 4-5-6 Bamboo). Can only be claimed from the player to your left.

Concealed Hand粵門清普门前清
Jyutping: mun4 cing1|Pinyin: mén qián qīng

Winning without having claimed any tiles from other players (all melds formed in hand). Worth 1 fan.

D

Dead Wall粵槓底普杠底
Jyutping: gong3 dai2|Pinyin: gàng dǐ

The last few tiles of the wall reserved as replacement tiles after a kong is declared.

Dealer粵莊家普庄家
Jyutping: zong1 gaa1|Pinyin: zhuāng jiā

The player who is East wind for the current hand. The dealer draws first and starts the game.

Discard粵打牌普打牌
Jyutping: daa2 paai2|Pinyin: dǎ pái

The act of throwing away a tile from your hand, placing it face-up in the discard area.

Dots粵筒普筒
Jyutping: tung4|Pinyin: tǒng

One of the three numbered suits (1–9). Tiles show circular dot patterns.

Dragon — Green粵發財普发财
Jyutping: faat3 coi4|Pinyin: fā cái

The green dragon tile, one of three dragon honour tiles. Literally means "get rich".

Dragon — Red粵紅中普红中
Jyutping: hung4 zung1|Pinyin: hóng zhōng

The red dragon tile, one of three dragon honour tiles. Literally means "red centre".

Dragon — White粵白板普白板
Jyutping: baak6 baan2|Pinyin: bái bǎn

The white dragon tile, one of three dragon honour tiles. A blank or framed tile.

Draw (Game)粵流局普流局
Jyutping: lau4 guk6|Pinyin: liú jú

A round that ends with no winner because all drawable tiles have been exhausted.

Draw (Tile)粵摸牌普摸牌
Jyutping: mo2 paai2|Pinyin: mō pái

Taking a tile from the wall at the start of your turn.

E

East Wind粵東風普东风
Jyutping: dung1 fung1|Pinyin: dōng fēng

Both a wind tile and a seat position. East is always the dealer.

Eyes粵眼普眼
Jyutping: ngaan5|Pinyin: yǎn

The required pair in a winning hand. Also called "the pair" or "head".

F

Faan (Fan)粵番普番
Jyutping: faan1|Pinyin: fān

The scoring unit in HK Mahjong. Each scoring pattern adds fan, and the total determines the payout. Most games require a minimum of 3 fan to win.

Flower Tiles粵花牌普花牌
Jyutping: faa1 paai2|Pinyin: huā pái

Bonus tiles (seasons and plants) that are set aside when drawn and replaced. Each matching flower adds 1 fan.

G

Great Dragons粵大三元普大三元
Jyutping: daai6 saam1 jyun4|Pinyin: dà sān yuán

Pungs or kongs of all three dragons (Red, Green, White). A limit hand.

Great Four Winds粵大四喜普大四喜
Jyutping: daai6 sei3 hei2|Pinyin: dà sì xǐ

Pungs or kongs of all four wind tiles. An extremely rare limit hand.

H

Honour Tiles粵字牌普字牌
Jyutping: zi6 paai2|Pinyin: zì pái

Collective term for all wind tiles (East, South, West, North) and dragon tiles (Red, Green, White).

K

Kong粵槓普杠
Jyutping: gong3|Pinyin: gàng

A set of four identical tiles. Can be concealed (from draws) or melded (from a discard). The player draws a replacement tile after declaring a kong.

L

Limit Hand粵例牌普封顶牌
Jyutping: lai6 paai2|Pinyin: fēng dǐng pái

A hand that scores the maximum payout regardless of individual fan count (typically 13 fan equivalent). Examples: Thirteen Orphans, All Honours.

M

Mahjong粵食糊普和牌
Jyutping: sik6 wu4|Pinyin: hé pái

Declaring a win. In HK rules the winning hand must meet the minimum fan requirement.

Meld粵面子普面子
Jyutping: min6 zi2|Pinyin: miàn zi

A complete set of tiles — either a chow (sequence), pung (triplet), or kong (quartet).

Mixed One Suit粵混一色普混一色
Jyutping: wan6 jat1 sik1|Pinyin: hùn yī sè

A hand using tiles from one suit plus honour tiles. Worth 3 fan.

N

North Wind粵北風普北风
Jyutping: bak1 fung1|Pinyin: běi fēng

One of the four wind tiles. Worth 1 fan when held as a pung/kong matching your seat or the round wind.

P

Pair粵對子普对子
Jyutping: deoi3 zi2|Pinyin: duì zi

Two identical tiles. Every standard winning hand requires exactly one pair (the "eyes").

Pung粵碰普碰
Jyutping: pung3|Pinyin: pèng

A set of three identical tiles. Can be claimed from any player's discard. Worth more strategically than a chow.

R

Robbing the Kong粵搶槓普抢杠
Jyutping: coeng2 gong3|Pinyin: qiǎng gàng

Winning by claiming a tile that another player uses to upgrade a melded pung to a kong. A special win condition.

Round Wind粵圈風普圈风
Jyutping: hyun1 fung1|Pinyin: quān fēng

The prevailing wind for the current round of hands. Typically East in the first round.

S

Seat Wind粵門風普门风
Jyutping: mun4 fung1|Pinyin: mén fēng

Your assigned wind for the current hand. Rotates counter-clockwise after each hand.

Self-Drawn Win粵自摸普自摸
Jyutping: zi6 mo2|Pinyin: zì mō

Completing your winning hand by drawing the final tile yourself from the wall rather than claiming a discard. Worth 1 fan.

Small Dragons粵小三元普小三元
Jyutping: siu2 saam1 jyun4|Pinyin: xiǎo sān yuán

Pungs/kongs of two dragons plus a pair of the third. Worth 5 fan.

South Wind粵南風普南风
Jyutping: naam4 fung1|Pinyin: nán fēng

One of the four wind tiles. Worth 1 fan when held as a pung/kong matching your seat or the round wind.

T

Tenpai粵聽牌普听牌
Jyutping: ting1 paai2|Pinyin: tīng pái

A hand that is one tile away from completing a winning combination. Also called "ready" or "waiting".

Thirteen Orphans粵十三幺普十三幺
Jyutping: sap6 saam1 jiu1|Pinyin: shí sān yāo

A special limit hand containing one of each terminal (1 and 9 of each suit) and one of each honour tile, plus one duplicate. The most famous mahjong hand.

Tile粵牌普牌
Jyutping: paai2|Pinyin: pái

The individual playing pieces in mahjong. A standard HK set contains 144 tiles.

W

Waiting粵等牌普等牌
Jyutping: dang2 paai2|Pinyin: děng pái

The specific tile(s) needed to complete a tenpai hand. Can be a single tile or multiple possibilities.

Wall粵牌牆普牌墙
Jyutping: paai2 coeng4|Pinyin: pái qiáng

The arrangement of face-down tiles from which players draw. Built at the start of each hand.

West Wind粵西風普西风
Jyutping: sai1 fung1|Pinyin: xī fēng

One of the four wind tiles. Worth 1 fan when held as a pung/kong matching your seat or the round wind.

Win by Discard粵食普点炮
Jyutping: sik6|Pinyin: diǎn pào

Completing your winning hand by claiming the tile another player discards. The discarder pays.

Put these terms into practice

Play Hong Kong Mahjong for free on iPhone and iPad — training mode with hints included.

Download on the App StoreGet it on Google Play

Learn More

🀄 Start Playing

🀄
Beginner Game

Relaxed pace, any winning hand counts. Great for learning the flow of a real game.

10 s turnsChicken hand OK
Sign up to play
🏆
Advanced Game

Standard Hong Kong rules with 3-faan minimum. Faster pace for experienced players.

7 s turns3-faan minimum
Sign up to play
From the team behind Hong Kong Mahjong
Hou²Hou² — Learn Hong Kong Cantonese
The Cantonese people actually speak in Hong Kong — situation-led, tone-serious, offline.
Learn more →