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Hong Kong Mahjong
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How to Play Hong Kong Mahjong

Hong Kong Mahjong is the most popular variant in southern China, Hong Kong, and Macau. Four players take turns drawing and discarding tiles, racing to complete a winning hand of 14 tiles. This guide teaches you everything you need to play your first game.

What you need

A traditional set contains 136 tiles (no flowers or jokers in standard HK rules), 3 dice, and 4 players. Online, the app handles everything — just tap and play.

Step 1 — The Tiles

There are 3 numbered suits (ranked 1–9) and 2 honour groups. Every tile appears 4 times, giving 136 tiles total.

Dots

Circle patterns — count the dots to read the number.

dots-1dots-2dots-3dots-4dots-5dots-6dots-7dots-8dots-9

Bamboo

Stick patterns — count the sticks. Bamboo 1 is traditionally a bird.

bamboo-1bamboo-2bamboo-3bamboo-4bamboo-5bamboo-6bamboo-7bamboo-8bamboo-9

Characters

Chinese numerals with 萬. In our app's beginner mode, the number is shown in the corner.

characters-1characters-2characters-3characters-4characters-5characters-6characters-7characters-8characters-9

Winds

East, South, West, North. Honours cannot form sequences — only triplets and quads.

wind-Ewind-Swind-Wwind-N

Dragons

Red, Green, White. Like winds, only triplets and quads.

dragon-reddragon-greendragon-white

Step 2 — The Objective

Be the first to complete a winning hand of 14 tiles:

4 melds + 1 pair = 14 tiles

A meld is 3 (or 4) tiles. The pair is 2 identical tiles — sometimes called "eyes".

Example winning hand (Chow + Pung + Chow + Pung + Pair):

2 Bamboo3 Bamboo4 Bamboo+5 Dots5 Dots5 Dots+7 Characters8 Characters9 Characters+Red DragonRed DragonRed Dragon+South WindSouth Wind

Step 3 — Meld Types

Chow (Sequence)

3 consecutive same-suit tiles. Not honours.

dots-4dots-5dots-6

Pung (Triplet)

3 identical tiles. Any type including winds and dragons.

dragon-reddragon-reddragon-red

Kong (Quad)

4 identical tiles. Counts as one meld; you draw a replacement tile.

bamboo-7bamboo-7bamboo-7bamboo-7

Pair (Eyes)

2 identical tiles. You need exactly one pair.

wind-Ewind-E

Step 4 — How a Round Plays Out

Play moves counter-clockwise. Draw one tile. Decide — can you win or kong? Discard one tile face-up.

Step 5 — Claiming Discards

When another player discards a tile you need, an action panel appears.

  • Chow — complete a sequence (only from the player to your left).
  • Pung — complete a triplet (from any player).
  • Kong — complete a quad (from any player).
  • Win — complete your hand and declare Mahjong!
  • Pass — skip and let play continue.

If multiple players want the same tile: Win > Kong/Pung > Chow.

Step 6 — Discard Strategy Basics

  • Keep tiles that are close together — like 4-5 or 3-5 in the same suit.
  • Discard isolated tiles first — a lone 1 or 9 with no neighbours is hard to use.
  • Watch the discard pile — if 3 copies are gone, the 4th is completely safe.
  • Read open melds — if someone punged Red Dragons, avoid feeding them more honours.

Faan Scoring Basics

A winning hand needs minimum faan — bonus points from patterns.

Dragon triplets: 1 faan. Seat/Prevailing wind: 1 faan. All Chows: 1 faan. Mixed One Suit: 3 faan. All Pungs: 3 faan. full faan scoring table.

Many tables need 3 faan minimum. Our beginner mode starts at 0 faan so you learn the basics first.

Practice on your phone

Our free app has a Training Mode with tile-by-tile guidance, plus beginner and advanced multiplayer. No sign-up needed for training.

Continue learning

🀄 Start Playing

🀄
Beginner Game

Relaxed pace, any winning hand counts. Great for learning the flow of a real game.

10 s turnsChicken hand OK
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🏆
Advanced Game

Standard Hong Kong rules with 3-faan minimum. Faster pace for experienced players.

7 s turns3-faan minimum
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