How to Play Hong Kong Mahjong
Hong Kong Mahjong is the most popular variant in southern China, Hong Kong, and Macau. Four players take turns drawing and discarding tiles, racing to complete a winning hand of 14 tiles. This guide teaches you everything you need to play your first game.
What you need
A traditional set contains 136 tiles (no flowers or jokers in standard HK rules), 3 dice, and 4 players. Online, the app handles everything — just tap and play.
Step 1 — The Tiles
There are 3 numbered suits (ranked 1–9) and 2 honour groups. Every tile appears 4 times, giving 136 tiles total.
Dots
Circle patterns — count the dots to read the number.
Bamboo
Stick patterns — count the sticks. Bamboo 1 is traditionally a bird.
Characters
Chinese numerals with 萬. In our app's beginner mode, the number is shown in the corner.
Winds
East, South, West, North. Honours cannot form sequences — only triplets and quads.
Dragons
Red, Green, White. Like winds, only triplets and quads.
Step 2 — The Objective
Be the first to complete a winning hand of 14 tiles:
4 melds + 1 pair = 14 tiles
A meld is 3 (or 4) tiles. The pair is 2 identical tiles — sometimes called "eyes".
Example winning hand (Chow + Pung + Chow + Pung + Pair):
Step 3 — Meld Types
Chow (Sequence)
3 consecutive same-suit tiles. Not honours.
Pung (Triplet)
3 identical tiles. Any type including winds and dragons.
Kong (Quad)
4 identical tiles. Counts as one meld; you draw a replacement tile.
Pair (Eyes)
2 identical tiles. You need exactly one pair.
Step 4 — How a Round Plays Out
Play moves counter-clockwise. Draw one tile. Decide — can you win or kong? Discard one tile face-up.
Step 5 — Claiming Discards
When another player discards a tile you need, an action panel appears.
- Chow — complete a sequence (only from the player to your left).
- Pung — complete a triplet (from any player).
- Kong — complete a quad (from any player).
- Win — complete your hand and declare Mahjong!
- Pass — skip and let play continue.
If multiple players want the same tile: Win > Kong/Pung > Chow.
Step 6 — Discard Strategy Basics
- Keep tiles that are close together — like 4-5 or 3-5 in the same suit.
- Discard isolated tiles first — a lone 1 or 9 with no neighbours is hard to use.
- Watch the discard pile — if 3 copies are gone, the 4th is completely safe.
- Read open melds — if someone punged Red Dragons, avoid feeding them more honours.
Faan Scoring Basics
A winning hand needs minimum faan — bonus points from patterns.
Dragon triplets: 1 faan. Seat/Prevailing wind: 1 faan. All Chows: 1 faan. Mixed One Suit: 3 faan. All Pungs: 3 faan. full faan scoring table.
Many tables need 3 faan minimum. Our beginner mode starts at 0 faan so you learn the basics first.
Practice on your phone
Our free app has a Training Mode with tile-by-tile guidance, plus beginner and advanced multiplayer. No sign-up needed for training.
